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1. What Am I Doing Wrong? - in Missions & Complexes [original thread]
Also, Antimatter gimps the hell out of your turrets' range, so you end up with almost blaster-like range, but you're still stuck with railgun tracking speed. Result: can't hit a damn thing. You need to look at the actual stats of the ammo and see ...
- by Richard Butt - at 2008.03.30 09:25:00
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2. Battlecruiser or Battleship for lvl 3/4 missions? - in Missions & Complexes [original thread]
Battlecruisers are handy, as they only need Cruiser 3 (getting it to 4 for BS is a pain), the skill itself is a pretty quick train, and you can use all the medium-sized weapons you're (hopefully) already skilled for. In the meantime it lets you st...
- by Richard Butt - at 2008.03.29 16:07:00
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3. Mission hub lag is it really that hard to fix? - in Missions & Complexes [original thread]
Thought: Why do agents' levels have to be the same for everyone? What would be wrong with having, say, eight or nine broadly comparable agents (in terms of division, system security, and proximity to trade hubs) at a given level, and have their qu...
- by Richard Butt - at 2008.03.28 21:02:00
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4. CCP: how about creating some lvl 4 agents for non-caldari - in Missions & Complexes [original thread]
L4 kill agents, positive quality, highsec only: Caldari State - 24 Amarr Empire - 14 Gallente Federation - 5 Mimatar Republic - 4 Everyone else - 8 Total - 55 Seriously, I know we're supposed to be the carebear race, but having more agents tha...
- by Richard Butt - at 2008.03.25 19:47:00
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5. Noob question: Mission Level Progression - in Missions & Complexes [original thread]
After you kill 1000 enemy ships, you hear a "ding" sound and your stats increase. ... There is no such thing as levelling up in this game. As you work for a corp, your standings with them improve, and you can access better quality agents. You ne...
- by Richard Butt - at 2008.03.24 23:07:00
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6. Mission hub lag is it really that hard to fix? - in Missions & Complexes [original thread]
Originally by: Alexis Corban They really should take a look at which agents are being used that are causing lag and make that npc corp have 2 or 3 agents of that level in other systems... Which won't help at all. Like I said, there wil...
- by Richard Butt - at 2008.03.24 16:58:00
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7. Stumped - in Missions & Complexes [original thread]
Originally by: Labratory Rat I am a new player, 10 days in and just started doing L3 missions. wut? In the nicest possible way, I'm going to have to assume that your skills are absolutely horrible at the moment... go back to L2 missi...
- by Richard Butt - at 2008.03.24 09:50:00
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8. Mission hub lag is it really that hard to fix? - in Missions & Complexes [original thread]
There is always going to be a best-quality agent at a given level. Lots of people will, naturally, therefore do missions for that agent. Short of making every agent at a given level the same quality (and even in that case, system security and prox...
- by Richard Butt - at 2008.03.23 22:16:00
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9. The demise of PvE - in Missions & Complexes [original thread]
Oh look, the old "I'm paying to play" line... Guess what? The people who think it's fun to blow up mission runners are also paying to play. What is so special about your game experience over theirs that the mechanics should be changed to suit y...
- by Richard Butt - at 2008.03.23 17:16:00
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10. help with missions. I'm under powered. - in Missions & Complexes [original thread]
Problem 4: In The Shadow Of War is a horrible mission chain that takes far longer to complete than is worth bothering with. Loads of enemies with crappy loot and no bounties that do nothing but damage your standings, and the missile-spamming cruis...
- by Richard Butt - at 2008.03.23 12:47:00
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11. Stop Salvage Theives - in Missions & Complexes [original thread]
You know what, this is completely right. And they need to do something about asteroid thieves as well. I mean, I was killing NPCs in a belt the other day, and someone came along and started mining the asteroids nearby me! Even though it was perfe...
- by Richard Butt - at 2008.03.23 09:42:00
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12. New Minmatar mission runner: Advice? - in Missions & Complexes [original thread]
The general consensus is usually that range is king when it comes to mission situations. Most NPCs have somewhat limited damage ranges, plus they're stupid as hell and easy to kite (thereby minimising angular velocity and making tracking a non-iss...
- by Richard Butt - at 2008.03.22 19:38:00
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13. Do all corps in a faction have the same stuff in their LP stores? - in Missions & Complexes [original thread]
Huh... I must have just got lucky with my missions, because I'e ended up with hundreds of Gallente tags, and a whole bunch of Republic Fleet ones, just from doing L2 missions... I seem to recall one agent giving me the same three-part mission a co...
- by Richard Butt - at 2008.03.20 10:01:00
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14. A few newbie questions - in Missions & Complexes [original thread]
Basically, the -8.00 standing means that Amarr don't like Minmatar - for reasons which should be obvious if you look at the backstory. What that means is that for every boost to your Amarr faction standings, your Minmatar faction standings go down...
- by Richard Butt - at 2008.03.19 16:40:00
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15. Do all corps in a faction have the same stuff in their LP stores? - in Missions & Complexes [original thread]
I'd been running missions for Caldari Navy as I'd thought that was, as the name suggest, where you could get CN faction gear. But looking at some of the other Caldari LP stores on one of the LP databases, they all seem to have exactly the same stu...
- by Richard Butt - at 2008.03.19 10:23:00
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16. Mining missions - normal roids gone? - in Missions & Complexes [original thread]
Originally by: Pwett Greyscale, was this change to mining missions intended? Basically it was the only way non combat specced mission runners could hope to compete with the npc bounty system. Uh, what? They work fine as far as completi...
- by Richard Butt - at 2008.03.18 12:54:00
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17. How does missioning for pirate corps work? - in Missions & Complexes [original thread]
Other than the fact that they're all out in 0.0 space, is it essentially the same as running missions for empire corps? I assume that dong missions for them will completely and irrepairably ruin your standings with anyone in empire, but do the dif...
- by Richard Butt - at 2008.03.18 08:44:00
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18. No bounties on kills? (T2 "Silence the Informant" mission) - in Missions & Complexes [original thread]
To stop the servers getting completely crapped on every time someone kills a rat, the game waits 15 minutes and then credits all the bounties you've accrued during that period. I think if you're still actively killing stuff it must get rolled forw...
- by Richard Butt - at 2008.03.15 22:48:00
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